Culture
The How and Why.
The How and Why.
Just when I think 2021 can't get weirder, I hear about this announcement. The 25th anniversary also kicks off the P25 music program, featuring a handful of artists creating original, Pokemon inspired songs. Katy Perry was the first artist to be announced as part of the project.
pic.twitter.com/j8woV7g9Tx — Vince Zampella (@VinceZampella) August 19, 2019 I keep going back and forth between how I feel about the whole situation. On one hand, this is exactly what community managers are for. As developers, it’s not our responsibility (nor do we often have the experience) to interact directly with fans. It’s not really a surprise that some developers resorted to name-calling and poor judgment when they started to receive death threats. But, on the other ha
It is many years into the future. A wealthy and powerful person (or persons) has claimed a rare and much sought after prize: the “vault” of 200 unreleased (this is real!) songs from renowned Canadian pop artist, Carly Rae Jepsen. Hired by an anonymous sponsor, your team of highly trained individuals will raid a well-defended location to retrieve said item. From planning to set-up to execution, you will see this heist through to its completion, whether that be a success or failure. There will
From Marc Andreessen: I think AR has tons of potential applications, both at work and at home. [But] I think VR is going to be about 1,000 times bigger. On the latest podcast of a16z, Andreessen goes onto explain that while AR works for more “interesting” places in the world (in other words, more densely populated), rural places never get to see the benefits of AR as much. As someone who spent a large portion of my life growing up in the middle of nowhere Wisconsin, this makes a lot of s
The inclusion of multiplayer co-op and deathmatch modes changed everything about games. We knew that playing a game as fast and over-the-top as DOOM would signal a new era. I visualized what E1M7 would look like with two players shooting rockets at each other over a large room and it got me more excited than I had been since Wolfenstein 3D’s chaingun audio. Its not to say Doom invented multiplayer, however most games were usually were pretty exclusive to a single screen. There was somethin
The original Doom turns 25 this year, and to celebrate, its co-creater, John Remero made a new chapter to the original game, titled Sigil. Sigil, according to the website, is an unofficial 5th episode to the game: I wanted the levels to feel like they belong to the original game as if they were a true fifth episode. There’s more detail in the levels than episodes 1-4, but not overly so. I believe that people playing Sigil will recognize my design style, but see new things I’m doing becau
Good. Employers should be able to fire employees based on their political beliefs, no matter what they are. Political beliefs are a chosen ideology, unlike race or gender. If your beliefs do not align with a company you work for, go somewhere else.
Seismic Games is best known for mobile game Marvel Strike Force, (something I had to do a bit of searching around to learn). Having a group of industry veterans with experience working on IP based games will hopefully provide a strong boost for Niantic’s upcoming Harry Potter game as well as Pokemon Go.
I grew up playing video games. By the age of three, I started mastering my parents’ old Atari 2600. Growing up, I didn’t have a lot of friends, and those I did have, didn’t live close by, so video games always helped keep the loneliness at bay. By the time high school rolled by, I was well into making mods and eventually even experimenting with making my own games. Video games even helped me bond with my mentally disabled brother. A bond we both still share today, even after 20 some odd years
As a kid, I idolized this man. I read Nintendo Power almost religiously. As far as I was concerned, this man was Nintendo. As I got older and read more about him, my perception of him changed somewhat. While I still respect the man, like Steve Jobs, this man built these amazing products by being a ruthless businessman. But despite his business practices, or perhaps because of it, Nintendo created some of the most memorable gaming experiences in my childhood. He put the consumer experience over e
An interesting look at naming conventions in World of Warcraft. Personally, from an early age, I've found myself becoming prejudiced against people whose usernames began and ended in ‘x’ or included Final Fantasy or Dragon Ball names. Looking at you xX-Sephiroth-Xx69. An Investigation of World of Warcraft Character NamesA story of explorative game analytics and the surprises you encounter when investigating eight million World of Warcraft characters - and a couple of thousand Battlefield playe
I loved the first parts of Escape From City-17. Out of all the fan made Half-Life inspired films, I always thought this was one of the best produced. I hope it get the funding it needs. Half-Life: Escape From City-17 Part 3The next installment in the Escape From City-17 series. Based on the Half-Life games. | Check out ‘Half-Life: Escape From City-17 Part 3’ on Indiegogo.Indiegogo
“EA didn’t give a shit about FIFA.” Rejection, tragedy and billions of dollars - The story of FIFA - MCV/DEVELOPEA didn’t give a shit about FIFA.”Neil Thewarapperuma (or Neil T to his friends) isn’t a man to mince his words. He was the European marketing boss for EA Sports back in 1993, the year the publisher wMCV/DEVELOPMCV Staff
Jennifer Helper was working on sequel Dragon Age: Inquisition but is quitting BioWare this week to go freelance, in large part thanks to threats she and others of the team received in the wake of Dragon Age II’s release. Both of these posts still seam relevent. Even if it comes from some anonymous kid or manchild, who’s only goal is to incite fear to get something to go their way, it doesn’t’ matter. To even post such vile, hateful words, means you probably need some anger management courses
Half-Life 3 has become the gamer’s equivalent of the DB Cooper legend. There are so many hints and speculation over something that could be there. Whether or not the game really exists or not, the real question is whether or not anything produced could live up to the hype thats built up over nearly a decade or waiting. Half-Life 3 – the game that doesn’t existHints, teasing tweets and feverish speculation, the wait for Valve’s next version of the game is like an online soap opera. By Rich Stan
Members participate in Xbox Community Ambassadors or the Enforcement United beta, and on the backend, we track your participation, calculate your XP, and award loot to your Gamertag as you level up. There’s no need to opt in to earn rewards, submit your activity, or create a new profile. We’ll take care of the heavy lifting. Looks like leveling your gamertag was successful enough for Valve/Steam that Microsoft is jumping on the bandwagon too. I wonder how long until they add trading cards t
But if the loudest voices in the Call of Duty “community” act like an angry mob instead, guess how the entire world views Call of Duty? While the majority of gamers don’t act this way, they are often times the ones most heard. It’s also why the gaming community can’t be taken as a whole so often. It’s that angry mob mentality that is the first to stand out to any non or even casual gamer. I was turned off of League of Legends for this very reason. While most may be nice people to play with,
Riot Games eSports manager Nick Allen: This was a lengthy process; we had a lot of people fighting for this and it wasn’t something that happened overnight. This was a constant back and forth of ‘show us more proof… is this realistic?’ and that sort of thing. Eventually it got to the point where they were like ‘we have no reason to say no… okay, this is legitimate’. The U.S. Now Recognizes eSports Players As Professional AthletesTo the general public, the idea that those who play video g
I love these kinds of anecdotes. Dirty Game Development TricksOne of Game Developer’s most popular features was our “Dirty Coding Tricks” bit from 2009, where we got devs to open up about some of their ugly hacks -- and in 2013 we’re back with nine new from-the-trenches stories, including a few unorthodox tricks from other dev disciplines besides programming.Game DeveloperGame Developer Magazine StaffJune 24, 2013
Unlike other game making systems that focus on an engine/editor that happens to be able to call out to a scripting language, Lobster is a general purpose stand-alone programming language that comes with a built-in library suitable for making games and other graphical things. The Lobster Programming Language — Wouter van Oortmerssen
Today marks the last day of MSN Messenger before it permanently shuts down and merges with Skype. In a way, it signals the end of an era of my life. It’s a service I used for almost half my life since I was 13. It had a profound effect on my life. It was the first real social network I was part of. Years ago, I mostly hid out on IRC or battle.net. If someone wanted to find me online, they knew I could always be found there. I didn’t even have an AIM or Yahoo username for some time. Nothing abo
A woman seeking to expose misogyny in video games has suffered a harsh lesson in the extent of Internet viciousness, as a campaign of harassment escalated to a Canadian man creating a game that let people batter an image of her face. It amazes me how someone could raise so much money for a great, interesting concept, then becomes a target of trolling by the same type of people who helped raise the money in the first place. Stay classy, average straight white male gamer.
People don’t like advertising almost as a general rule; Advertising is simply The Way It Is. People who make content learn to like it, because they want to make content, and they also want to eat food and sleep under a roof, and the opportunity to do both at the same time seems like a pretty good idea. Honestly, I thought this was a joke at first. It falls way beyond what Kickstarter was meant for- that is, time-limited projects. Either way, it’s an interesting take on the crowdfunding issue.
If you’re computer savvy enough to figure out how to get Linux installed, and setup WINE to get Diablo 3 playable on an unsupported OS, you should be smart enough to realize Blizzard’s in-game security, Warden will throw off some false positives on occasion. Blizzard is not going to waste time sorting through thousands of bans to verify you’re just playing, and not having multiple VMs open and botting. Moral of the story: If you play an online game, dont complain if you get banned or something
The problem — really the only problem, but a big one nonetheless — is they couldn’t ever find a way to make those numbers grow. Nothing they did worked, and Rosedale doubts that even early Facebook integration would have helped. Right, Second Life didn’t Fail. It just could never figure out what it wanted to be.